Saturday, 20 August 2016

3D PRINTING

3 D PRINTING

WHAT  IS 3D PRINTING?

3D printing, also known as additive manufacturing (AM), are processes used to synthesize a three-dimensional object in which successive layers of material are formed under computer control to create the object.

HOW DOES 3D PRINTER WORKS?

To 3D print an object, a digital model first needs to exist in a computer. This may be fashioned by hand using a computer aided design (CAD) application, or some other variety of 3D modelling software. Alternatively, a digital model may be created by scanning a real object with a 3D scanner, or perhaps by taking a scan of something and then tweaking it with software tools. However the digital model is created, once it is ready to be fabricated some additional computer software needs to slice it up into a great many cross sectional layers only a fraction of a millimetre thick. These object layers can then be sent to a 3D printer that will print them out, one on top of the other, until they are built up into a complete 3D printed object.

ADVANTAGES OF 3D PRINTING:

Layer by layer production allows for much greater flexibility and creativity in the design process. No longer do designers have to design for manufacture, but instead they can create a part that is lighter and stronger by means of better design. Parts can be completely re-designed so that they are stronger in the areas that they need to be and lighter overall. 3D Printing significantly speeds up the design and prototyping process. There is no problem with creating one part at a time, and changing the design each time it is produced. Parts can be created within hours. Bringing the design cycle down to a matter of days or weeks compared to months. Also, since the price of 3D printers has decreased over the years, some 3D printers are now within financial reach of the ordinary consumer or small company. 

TYPES OF 3D PRINTING:

1.   FDM – Fused Deposition Modeling 

Fused Deposition Modeling, is an additive manufacturing technology commonly used for modeling, prototyping, and production applications. FDM works on an "additive" principle by laying down material in layers. A plastic filament or metal wire is unwound from a coil and supplies material to an extrusion nozzle which can turn the flow on and off. The nozzle is heated to melt the material and can be moved in both horizontal and vertical directions by a numerically controlled mechanism, directly controlled by a computer-aided manufacturing (CAM) software package. The model or part is produced by extruding small beads of thermoplastic material to form layers as the material hardens immediately after extrusion from the nozzle. Stepper motors or servo motors are typically employed to move the extrusion head. FDM, a prominent form of rapid prototyping, is used for prototyping and rapid manufacturing. Rapid prototyping facilitates iterative testing, and for very short runs, rapid manufacturing can be a relatively inexpensive alternative.
 Advantages: Cheaper since uses plastic, more expensive models use a different (water soluble) material to remove supports completely. Even cheap 3D printers have enough resolution for many applications.
 Disadvantages: Supports leave marks that require removing and sanding. Warping, limited testing allowed due to Thermo plastic material.

2.   SLA – Stereolithography 


Stereolithography is an additive manufacturing process which employs a vat of liquid ultraviolet curable photopolymer "resin" and an ultraviolet laser to build parts' layers one at a time. For each layer, the laser beam traces a cross-section of the part pattern on the surface of the liquid resin. Exposure to the ultraviolet laser light cures and solidifies the pattern traced on the resin and joins it to the layer below. After the pattern has been traced, the SLA's elevator platform descends by a distance equal to the thickness of a single layer, typically 0.05 mm to 0.15 mm (0.002" to 0.006"). Then, a resinfilled blade sweeps across the cross section of the part, re-coating it with fresh material. On this new liquid surface, the subsequent layer pattern is traced, joining the previous layer. A complete 3-D part is formed by this process. After being built, parts are immersed in a chemical bath in order to be cleaned of excess resin and are subsequently cured in an ultraviolet oven. Stereolithography requires the use of supporting structures which serve to attach the part to the elevator platform, prevent deflection due to gravity and hold the cross sections in place so that they resist lateral pressure from the re-coater blade. Supports are generated automatically during the preparation of 3D Computer Aided Design models for use on the stereolithography machine, although they may be manipulated manually. Supports must be removed from the finished product manually, unlike in other, less costly, rapid prototyping technologies. 
ADVANTAGES:
One of the advantages of stereolithography is its speed; functional parts can be manufactured within a day. The length of time it takes to produce one particular part depends on the size and complexity of the project and can last from a few hours to more than a day. Most stereolithography machines can produce parts with a maximum size of approximately 50×50×60 cm (20"×20"×24") and some, such as the Mammoth stereolithography machine (which has a build platform of 210×70×80 cm),[7] are capable of producing single parts of more than 2m in length. Prototypes made by stereolithography are strong enough to be machined and can be used as master patterns for injection molding, thermoforming, blow molding, and various metal casting processes. 
DISADVANTAGES:
Although stereolithography can produce a wide variety of shapes, it has often been expensive; the cost of photo-curable resin has long ranged from $80 to $210 per liter, and the cost of stereolithography machines has ranged from $100,000 to more than $500,000.

3.    SLS - Selective laser sintering
Selective laser sintering is an additive manufacturing technique that uses a high power laser (for example, a carbon dioxide laser) to fuse small particles of plastic, metal (direct metal laser sintering), ceramic, or glass powders into a mass that has a desired three-dimensional shape. The laser selectively fuses powdered material by scanning cross-sections generated from a 3-D digital description of the part (for example from a CAD file or scan data) on the surface of a powder bed. After each cross-section is scanned, the powder bed is lowered by one layer thickness, a new layer of material is applied on top, and the process is repeated until the part is completed. Because finished part density depends on peak laser power, rather than laser duration, a SLS machine typically uses a pulsed laser. The SLS machine preheats the bulk powder material in the powder bed somewhat below its melting point, to make it easier for the laser to raise the temperature of the selected regions the rest of the way to the melting point. Some SLS machines use single-component powder, such as direct metal laser sintering. However, most SLS machines use two-component powders, typically either coated powder or a powder mixture. In single-component powders, the laser melts only the outer surface of the particles (surface melting), fusing the solid non-melted cores to each other and to the previous layer. Compared with other methods of additive manufacturing, SLS can produce parts from a relatively wide range of commercially available powder materials. These include polymers such  as nylon (neat, glass-filled, or with other fillers) or polystyrene, metals including steel, titanium, alloy mixtures, and composites and green sand. The physical process can be full melting, partial melting, or liquid-phase sintering. Depending on the material, up to 100% density can be achieved with material properties comparable to those from conventional manufacturing methods. In many cases large numbers of parts can be packed within the powder bed, allowing very high productivity. SLS is performed by machines called SLS systems. SLS technology is in wide use around the world due to its ability to easily make very complex geometries directly from digital CAD data. While it began as a way to build prototype parts early in the design cycle, it is increasingly being used in limited-run manufacturing to produce end-use parts. One less expected and rapidly growing application of SLS is its use in art. 
ADVANTAGES:

 SLS has many benefits over traditional manufacturing techniques. Speed is the most obvious because no special tooling is required and parts can be built in a matter of hours. Additionally, SLS allows for more rigorous testing of prototypes. Since SLS can use most alloys, prototypes can now be functional hardware made out of the same material as production components. SLS is also one of the few additive manufacturing technologies being used in production. Since the components are built layer by layer, it is possible to design internal features and passages that could not be cast or otherwise machined. Complex geometries and assemblies with multiple components can be simplified to fewer parts with a more cost effective assembly. SLS does not require special tooling like castings, so it is convenient for short production runs.



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Wednesday, 10 August 2016

TERMS RELATED TO GEARS

TERMS RELATED TO GEARS


Base Circle.

It is the circle from which involute form is generated. 
Only the base circle on a gear is fixed and unalterable Pitch Circle. It is an imaginary circle most useful in calculations.
 It may be noted that an infinite number of pitch circles can be chosen, each associated with its own pressure angle.

Pitch Circle Diameter (P.C.D.).

 It is the diameter of a circle which by pure rolling action would produce the same motion as the toothed gear wheel. This is the most important diameter in gears.

Module.

 It is defined as the length of the pitch circle diameter per tooth. Thus if P.C.D. of gear be D and number of teeth N, then module (m) = DIN. It is generally expressed in mm.
Diametral Pitch.
 It is expressed as the number of teeth per inch of the P.C.D.
Circular Pitch (CP.).
 It is the arc distance measured around the pitch circle from the flank of one tooth to a similar flank in the next tooth. .-. CP. = nDIN = nm
Addendum.
 This is the radial distance from the pitch circle to the tip of the tooth. Its value is equal to one module.
Clearance.
 This is the radial distance from the tip of a tooth to the bottom of a mating tooth space when the teeth are symmetrically engaged. Its standard value is 0.157 m.
Dedendum.
 This is the radial distance from the pitch circle to the bottom of the tooth
space.
Dedendum = Addendum + Clearance = m + 0.157 m = 1.153 m.

 Blank Diameter.

 This is the diameter of the blank from which gear is out. It is equal to P.C.D. plus twice the addenda.
Blank diameter = P.C.D. + 2m = mN + 2m = m(N + 2). 

Tooth Thickness.

 This is the arc distance measured along the pitch circle from its intercept with one flank to its intercept with the other flank of the same tooth.
Normally tooth thickness = C.P./2 = nm!2
Face of Tooth.
 It is that part of the tooth surface which is above the pitch surface.
Flank of Tooth.
 It is that part of the tooth surface which is lying below the pitch surface.

Line of Action and Pressure Angle.

 The teeth of a pair of gears in mesh, contact each other along the common tangent to their base circles. This path is referred to as line of action. As this is the common generator to both the involutes, the load or pressurebetween the gears is transmitted along this line. The angle between the line of action and the common tangent to the pitch circles is therefore known as pressure angle <|>. The standard values of <)> are 14.5° and 20°.

Base Pitch.

 It is the distance measured around the base circle from the origin of the involute on the tooth to the origin of a similar involute on the next tooth.

pitch point.

It is the length of teeth in axial direction.

Backlash

It is the error in motion that occurs when gears change direction. It exists because there is always some gap between the trailing face of the driving tooth and the leading face of the tooth behind it on the driven gear, and that gap must be closed before force can be transferred in the new direction. The term "backlash" can also be used to refer to the size of the gap, not just the phenomenon it causes; thus, one could speak of a pair of gears as having, for example, "0.1 mm of backlash.

Wednesday, 20 July 2016

                                       TYPES OF GEARS

Spur Gear:

This is a cylindrical shaped gear in which the teeth are parallel to the axis. It has the largest applications and, also, it is the easiest to manufacture.



Helical Gear :

This is a cylindrical shaped gear with helicoid teeth. Helical gears can bear more load than spur gears, and work more quietly. They are widely used in industry. A disadvantage is the axial thrust force the helix form causes.





Double Helical Gear:

 This is a gear with both left-hand and right-hand helical teeth. The double helical form balances the inherent thrust forces.



Screw Gear (Crossed Helical Gear):

 Two helical gears of opposite helix angle will mesh if their axes are crossed. As separate gear components, they are merely conventional helical gears. Installation on crossed axes converts them to screw gears. They offer a simple means of gearing skew axes at any angle. Because they have point contact, their load carrying capacity is very limited.


Spur Rack:

 This is a linear shaped gear which can mesh with a spur gear with any number of teeth. The spur rack is a portion of a spur gear with an infinite radius.


Helical Rack:

 This is a linear shaped gear which meshes with a helical gear. Again, it can be regarded as a portion of a helical gear with infinite radius.



Face Gear :

 This is a pseudobevel gear that is limited to 90O intersecting axes. The face gear is a circular disc with a ring of teeth cut in its side face; hence the name face gear. Tooth elements are tapered towards its center. The mate is an ordinary spur gear. It offers no advantages over the standard bevel gear, except that it can be fabricated on an ordinary shaper gear generating machine.


Straight Bevel Gear :

 This is a gear in which the teeth have tapered conical elements that have the same direction as the pitch cone base line (generatrix). The straight bevel gear is both the simplest to produce and the most widely applied in the bevel gear family.


Internal Gear:

 This is a cylindrical shaped gear but with the teeth inside the circular ring. It can mesh with a spur gear. Internal gears are often used in planetary gear systems.




Spiral Bevel Gear:

 This is a bevel gear with a helical angle of spiral teeth. It is much more complex to manufacture, but offers a higher strength and lower noise.



Zerol Gear:

  Zerol gear is a special case of spiral bevel gear. It is a spiral bevel with zero degree of spiral angle tooth advance. It has the characteristics of both the straight and spiral bevel gears. The forces acting upon the tooth are the same as for a straight bevel gear.

Hypoid Gear:

 This is a deviation from a bevel gear that originated as a special development for the automobile industry. This permitted the drive to the rear axle to be nonintersecting, and thus allowed the auto body to be lowered. It looks very much like the spiral bevel gear. However, it is complicated to design and is the most difficult to produce on a bevel gear generator.

Worm And Worm Gear:

 Worm set is the name for a meshed worm and worm gear. The worm resembles a screw thread; and the mating worm gear a helical gear, except that it is made to envelope the worm as seen along the worm’s axis. The outstanding feature is that the worm offers a very large gear ratio in a single mesh. However, transmission efficiency is very poor due to a great amount of sliding as the worm tooth engages with its mating worm gear tooth and forces rotation by pushing and sliding. With proper choices of materials and lubrication, wear can be contained and noise is reduced.

Double Enveloping Worm Gear:

 This worm set uses a special worm shape in that it partially envelops the worm gear as viewed in the direction of the worm gear axis. Its big advantage over the standard worm is much higher load capacity. However, the worm gear is very complicated to design and produce, and sources for manufacture are few.

Herringbone gear:

Two helical gears with opposing helical angles Two helical gears with opposing helical angles side-by-side „ Axial thrust gets cancelled.


Sunday, 26 June 2016

ENGINES PART-2

CLASSIFICATION OF INTERNAL COMBUSTION ENGINE (PART 2):

3. Operating Cycle

• Otto (For the Conventional SI Engine)
• Atkinson (For Complete Expansion SI
Engine)
• Miller (For Early or Late Inlet Valve Closing
type SI Engine)
• Diesel (For the Ideal Diesel Engine)
• Dual (For the Actual Diesel Engine)

4. Working Cycle (Strokes)

  • . Four Stroke Cycle:(a) Naturally Aspirated
                                           (b)Supercharged/Turbocharged
  • . Two Stroke Cycle: (a) Crankcase Scavenged
                                           (b) Uniflow Scavenged
                                                                                   (i) Inlet valve/Exhaust Port
                                                                                   (ii) Inlet Port/Exhaust Valve
                                                                                   (iii) Inlet and Exhaust Valve

5. (a) Valve/Port Design

                                               1. Poppet Valve
                                               2. Rotary Valve
                                               3. Reed Valve
                                               4. Piston Controlled Porting

5. (b) Valve Location

                                               1. The T-head
                                               2. The L-head
                                               3. The F-head
                                               4. The I-head:
                                                                       (i) Over head Valve (OHV)
                                                                       (ii) Over head Cam (OHC)

6. Fuel

1.Conventional:
                            (a) Crude oil derived
                                                                (i) Petrol
                                                                (ii) Diesel
                            (b) Other sources:
                                                                 (i) Coal
                                                                 (ii) Wood (includes bio-mass)
                                                                 (iii)Tar Sands
                                                                 (iv)Shale
2. Alternate:
                            (a) Petroleum derived
                                                                (i) CNG
                                                                (ii) LPG
                            (b) Bio-mass Derived
                                                               (i) Ethanol
                                                               (ii) Vegetable oils
                                                               (iii) Producer gas
                                                               (iv) Biogas
                                                               (iv) Hydrogen

7. Mixture Preparation

1. Carburetion – perhaps soon to be obsolete
.
2. Fuel Injection
                               (i) Diesel
                               (ii) Gasoline
                                                    (a) Manifold
                                                    (b) Port
                                                    (c) Cylinder
PART 3 IS COMING SOON....................................

Friday, 24 June 2016

ENGINE :

DEFINITION:  A  machine that converts energy into mechanical force or motion is termed as engine .

INTERNAL COMBUSTION ENGINE(Part-1):

#CLASSIFICATION OF INTERNAL COMBUSTION ENGINE ON THE BASIS OF:

1. application
2.basic engine design
3.operating cycle
4.working cycle
5.valve/port design and location
6.fuel
7.mixture preparation
8.ignition
9.stratification of charge
10.combustion chamber design
11.method of load control
12.cooling

1.APPLICATION:

1. Automotive: 
  • Car
  • Truck/Bus
  • Off-highway
2. Locomotive
3. Light Aircraft
4. Marine: 
  •  Outboard
  •  Inboard
  •  Ship
5. Power Generation:
  •  Portable (Domestic)
  •  Fixed (Peak Power)
6. Agricultural: 
  • Tractors
  • Pump sets
7. Earthmoving: 
  •  Dumpers
  •  Tippers
  •   Mining Equipment
8. Home Use: 
  •  Lawnmowers
  •  Snow blowers
  •  Tools
9. Others

2. Basic Engine Design:
1. Reciprocating 
  •  Single Cylinder
  •  Multi-cylinder 
  •  In-line
  •  V
  •  Radial
  •  Opposed Cylinder
  •  Opposed Piston
2. Rotary: 
  • Single Rotor
  •  Multi-rotor
For now this much is enough...classification of engines part-2 is coming soon..

Friday, 10 June 2016

Types of hammers:

A hammer is a tool that delivers a blow (a sudden impact) to an object.Most hammers are hand tools used to drive nails ,fit parts,forge metal,and break apart objects.Hammers vary in shape,size,and structure,depending on their purpose.

Hammers are basic tools in many trades.The usual features are a head(most often made of steel) and a handle(also called a helve or haft).Most hammers are hand tools,but there are also many powered versions,called power hammers (such as steam hammers and trip hammers) for heavier uses such as forging.

These are some basic hammers which are used in every day life.





Saturday, 4 June 2016

Types of spanners:

There are many types of spanners.The most common are the ring spanner,Open end spanner,the combination spanner.the spanner will only do job properly if its the right size for the nut or the bolt to be turned.
The size used to describe a spanner is the distance across the flats of the nuts or bolts to be turned.There are two system in common use,metric ,in millimeters,and imperial,in inches.each of the system has a range of spanner especially made for each one.
These are some of the spanners shown in images.